leaky-ships/leaky-ships/components/Lobby/LobbyFrame.tsx

56 lines
2 KiB
TypeScript

import { gameContext } from "../../pages/_app"
import Icon from "./Icon"
import Player from "./Player"
import { Fragment, useContext, useEffect, useState } from "react"
function LobbyFrame({ openSettings }: { openSettings: () => void }) {
const [gameProps, setGameProps] = useContext(gameContext)
const { enemy } = gameProps
const [dots, setDots] = useState(1)
useEffect(() => {
if (enemy) return
const interval = setInterval(() => setDots((e) => (e % 3) + 1), 1000)
return () => clearInterval(interval)
}, [enemy])
return (
<div className="mx-32 flex flex-col self-stretch rounded-3xl bg-gray-400">
<div className="flex items-center justify-between border-b-2 border-slate-900">
<Icon src="speech_bubble.png">Chat</Icon>
<h1 className="font-farro text-5xl font-medium">
Game-PIN: <span className="underline">{gameProps.pin}</span>
</h1>
<Icon src="gear.png" onClick={openSettings}>
Settings
</Icon>
</div>
<div className="flex items-center justify-around">
<Player
src="player_blue.png"
text={gameProps.player?.username ?? "Spieler 1 (Du)"}
primary={true}
edit={true}
/>
<p className="font-farro m-4 text-6xl font-semibold">VS</p>
{enemy ? (
<Player src="player_red.png" text={enemy.username ?? "Spieler 2"} />
) : (
<p className="font-farro w-96 text-center text-5xl font-medium">
Warte auf Spieler 2 {Array.from(Array(dots), () => ".").join("")}
{Array.from(Array(3 - dots), (_, i) => (
<Fragment key={i}>&nbsp;</Fragment>
))}
</p>
)}
</div>
<div className="flex items-center justify-center border-t-2 border-slate-900">
<button className="font-farro m-4 rounded-xl border-b-4 border-orange-400 bg-warn px-12 py-4 text-5xl font-medium duration-100 active:border-t-4 active:border-b-0">
START
</button>
</div>
</div>
)
}
export default LobbyFrame