leaky-ships/leaky-ships/prisma/schema.prisma

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generator zod {
provider = "zod-prisma-types"
}
generator client {
provider = "prisma-client-js"
}
datasource db {
provider = "postgres"
url = env("DATABASE_URL")
}
model Account {
id String @id @default(cuid())
userId String @map("user_id")
type String
provider String
providerAccountId String @map("provider_account_id")
refresh_token String?
access_token String?
expires_at Int?
ext_expires_in Int?
token_type String?
scope String?
id_token String?
session_state String?
oauth_token_secret String?
oauth_token String?
user User @relation(fields: [userId], references: [id], onDelete: Cascade)
@@unique([provider, providerAccountId])
@@map("accounts")
}
model Session {
id String @id @default(cuid())
sessionToken String @unique @map("session_token")
userId String @map("user_id")
expires DateTime
user User @relation(fields: [userId], references: [id], onDelete: Cascade)
@@map("sessions")
}
model User {
id String @id @default(cuid())
name String?
email String? @unique
emailVerified DateTime? @map("email_verified")
image String?
createdAt DateTime @default(now()) @map(name: "created_at")
updatedAt DateTime @updatedAt @map(name: "updated_at")
games User_Game[]
accounts Account[]
sessions Session[]
@@map(name: "users")
}
model VerificationToken {
identifier String
token String @unique
expires DateTime
@@unique([identifier, token])
@@map("verificationtokens")
}
enum GameState {
lobby
starting
running
ended
aborted
}
model Game {
id String @id @default(cuid())
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
state GameState @default(lobby)
allowSpectators Boolean @default(true)
allowSpecials Boolean @default(true)
allowChat Boolean @default(true)
allowMarkDraw Boolean @default(true)
gamePin Gamepin?
users User_Game[]
}
model Gamepin {
id String @id @default(cuid())
createdAt DateTime @default(now())
pin String @unique
gameId String @unique
game Game @relation(fields: [gameId], references: [id], onDelete: Cascade)
}
enum Orientation {
h
v
}
model Ship {
id String @id @default(cuid())
size Int
variant Int
x Int
y Int
orientation Orientation
user_GameId String
User_Game User_Game @relation(fields: [user_GameId], references: [id], onDelete: Cascade)
}
model Hit {
id String @id @default(cuid())
x Int
y Int
hit Boolean
user_GameId String
User_Game User_Game @relation(fields: [user_GameId], references: [id], onDelete: Cascade)
}
model User_Game {
id String @id @default(cuid())
createdAt DateTime @default(now())
gameId String
userId String
index Int
moves Move[]
ships Ship[]
hits Hit[]
chats Chat[]
game Game @relation(fields: [gameId], references: [id], onDelete: Cascade)
user User @relation(fields: [userId], references: [id])
@@unique([gameId, index])
@@unique([gameId, userId])
}
enum MoveType {
missile
vtorpedo
htorpedo
radar
}
model Move {
id String @id @default(cuid())
createdAt DateTime @default(now())
index Int
type MoveType
x Int
y Int
orientation Orientation
user_game_id String
user_game User_Game @relation(fields: [user_game_id], references: [id], onDelete: Cascade)
}
model Chat {
id String @id @default(cuid())
createdAt DateTime @default(now())
message String?
event String?
user_game_id String
user_game User_Game @relation(fields: [user_game_id], references: [id], onDelete: Cascade)
}