New functional features and fog images
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6 changed files with 221 additions and 68 deletions
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@ -1,60 +1,151 @@
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import { faXmark } from '@fortawesome/free-solid-svg-icons';
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import { faBurst, faCrosshairs, faXmark } from '@fortawesome/free-solid-svg-icons';
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import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
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import { CSSProperties } from 'react';
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import './App.scss';
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import { CSSProperties, useState } from 'react';
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import './styles/App.scss';
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function App() {
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let borders: JSX.Element[] = [];
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const [target, setTarget] = useState({
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event: false,
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x: 0,
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y: 0
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})
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const [targetPreview, setTargetPreview] = useState({
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event: false,
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x: 0,
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y: 0,
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style: {
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height: 0,
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top: 0,
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left: 0,
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width: 0
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}
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})
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let borderTiles: JSX.Element[] = [];
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let shipElems: JSX.Element[] = [];
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let elems2: {
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field: string,
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x: number,
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y: number,
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}[] = [];
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let elems: {
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let hitElems: {
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field: string,
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x: number,
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y: number,
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}[] = [],
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count = 12;
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for (let x = 0; x < count; x++) {
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for (let y = 0; y < count; y++) {
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elems2.push(...[
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{ field: String.fromCharCode(65+x), x: x+2, y: 1 },
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{ field: (x+1).toString(), x: 1, y: x+2 },
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{ field: String.fromCharCode(65+x), x: x+2, y: count+2 },
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{ field: (x+1).toString(), x: count+2, y: x+2 }
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])
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for (let y = 0; y < count; y++) {
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elems.push({ field: String.fromCharCode(65+x)+(y), x: x+2, y: y+2 })
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// Up
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{ field: String.fromCharCode(65+y), x: y+2, y: 1 },
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// Left
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{ field: (y+1).toString(), x: 1, y: y+2 },
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// Bottom
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{ field: String.fromCharCode(65+y), x: y+2, y: count+2 },
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// Right
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{ field: (y+1).toString(), x: count+2, y: y+2 }
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]);
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for (let x = 0; x < count; x++) {
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hitElems.push({ field: String.fromCharCode(65+x)+(y), x: x+2, y: y+2 })
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}
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}
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for (let x = 0; x < count+2; x++) {
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for (let y = 0; y < count+2; y++) {
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borders.push(<div className='border' style={{'--x': (x + 1), '--y': (y + 1)} as CSSProperties}></div>)
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const hitSVGs = hitElems.map((obj, i) =>
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<div key={i} className='hit-svg' style={{'--x': obj.x, '--y': obj.y} as CSSProperties}>
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<FontAwesomeIcon icon={faBurst} />
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</div>);
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for (let y = 0; y < count+2; y++) {
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for (let x = 0; x < count+2; x++) {
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const corner = [
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x === 0 && y === 0 ? 'left-top-corner' : '',
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x === count+1 && y === 0 ? 'right-top-corner' : '',
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x === 0 && y === count+1 ? 'left-bottom-corner' : '',
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x === count+1 && y === count+1 ? 'right-bottom-corner' : ''
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].filter(s => s);
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const border = [
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x === 0 ? 'left' : '',
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y === 0 ? 'top' : '',
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x === count+1 ? 'right' : '',
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y === count+1 ? 'bottom' : ''
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].filter(s => s);
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const borderType = corner.length ? corner[0] : border[0];
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const action = x > 0 && x < count+1 && y > 0 && y < count+1;
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const classNames = [
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'border-tile',
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borderType ? `edge ${borderType}` : '',
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action ? 'action' : ''
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].join(' ')
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borderTiles.push(
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<div
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key={y*(count+2)+x}
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className={classNames}
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style={{'--x': (x + 1), '--y': (y + 1)} as CSSProperties}
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onClick={action ? () => setTarget({ event: true, x, y }) : () => {}}
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onMouseEnter={e => {
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const target = e.target as HTMLDivElement
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if (action) {
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setTargetPreview({
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event: true,
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x,
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y,
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style: {
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height: target.offsetHeight,
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left: target.offsetLeft,
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top: target.offsetTop,
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width: target.offsetWidth,
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}
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})
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} else {
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setTargetPreview(e => Object.assign({...e}, {
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style: {
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height: target.offsetHeight,
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left: target.offsetLeft,
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top: target.offsetTop,
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width: target.offsetWidth,
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}
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}))
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}
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}}
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onMouseLeave={action ? () => setTargetPreview(e => Object.assign({...e}, {event: false})) : () => {}}
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></div>)
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}
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}
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for (let i = 1; i <= 6; i++) {
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shipElems.push(
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<div key={i} className={`ship s${i}`} style={{'--i': i+3} as CSSProperties}>
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<img src={`/svgs/${i}.svg`} alt={`${i}.svg`}/>
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</div>);
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}
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return (
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<div className="App">
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<header className="App-header">
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{[1,2,3,4,5,6,11,12,13,14].map((num, i) => <img key={i} src={`/svgs/${num}.svg`} alt={`${num}.svg`} />)}
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{[1,2,3,4].map((num, i) => <img key={i} src={`/fog/fog${num}.png`} alt={`fog${num}.png`} />)}
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<div id="game-frame">
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{ borders }
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{elems2.map((obj, i) =>
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<span key={i} className={`${obj.field} r1`} style={{'--x': obj.x, '--y': obj.y} as CSSProperties}>{obj.field}</span>
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)}
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{/* <div id='game'> */}
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{elems.map((obj, i) =>
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<div key={i} className={`${obj.field} svg-r1`} style={{'--x': obj.x, '--y': obj.y} as CSSProperties}>
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<FontAwesomeIcon key={i} className={`${obj.field} r1`} icon={faXmark} />
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</div>)}
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{[1,2,3,4,5,6].map((num, i) =>
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<div key={i} id='test-ship' className={`s${num}`} style={{'--i': i+3} as CSSProperties}>
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<img src={`/svgs/${num}.svg`} alt={`${num}.svg`}/>
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</div>)}
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{/* <div id='test-ship' className='s2'>
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<img src={`/svgs/${3}.svg`} alt={`${3}.svg`} />
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</div> */}
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{/* </div> */}
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{/* Bordes */}
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{ borderTiles }
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{/* Collumn lettes and row numbers */}
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{elems2.map((obj, i) =>
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<span key={i} className={`${obj.field} r1`} style={{'--x': obj.x, '--y': obj.y} as CSSProperties}>{obj.field}</span>
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)}
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{ hitSVGs }
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{/* Ships */}
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{/* { shipElems } */}
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{/* Fog images */}
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{/* <img className='fog-left' src={`/fog/fog2.png`} alt={`fog1.png`} />
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<img className='fog-right' src={`/fog/fog2.png`} alt={`fog1.png`} />
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<img className='fog-middle' src={`/fog/fog4.png`} alt={`fog4.png`} /> */}
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<div className={`hit-svg target ${target.event ? 'show' : ''}`} style={{'--x': target.x+1, '--y': target.y+1} as CSSProperties}>
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<FontAwesomeIcon icon={faCrosshairs} />
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</div>
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<div className={`hit-svg target-preview ${targetPreview.event && (target.x !== targetPreview.x || target.y !== targetPreview.y) ? 'show' : ''}`} style={targetPreview.style}>
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<FontAwesomeIcon icon={faCrosshairs} />
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</div>
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</div>
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<p>
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Edit <code>src/App.tsx</code> and save to reload.
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