Add implied border
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parent
b7a321cff5
commit
42e4af46e9
2 changed files with 36 additions and 4 deletions
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@ -84,7 +84,12 @@ function useGameEvent(count: number) {
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y > count,
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].reduce((prev, curr) => prev || curr, false)
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// console.log(!isHit(hits, x, y).length, !borders)
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return !isHit(hits, x, y).length && !border
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return !border
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}).map(field => {
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const { x, y } = field
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if (isHit(hits, x, y).length)
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return { ...field, edges: [...field.edges, 'imply'] }
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return field
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})
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setTargetList(e => {
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if (JSON.stringify(e) === JSON.stringify(result))
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@ -104,14 +109,21 @@ function useGameEvent(count: number) {
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y > count + 1,
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].reduce((prev, curr) => prev || curr, false)
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// console.log(!isHit(hits, x, y).length, !isSet(x, y), !borders)
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return !isHit(hits, x, y).length && !isSet(x, y) && !border
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return !border
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}).map(field => {
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const { x, y } = field
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if (isHit(hits, x, y).length || isSet(x, y))
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return { ...field, edges: [...field.edges, 'imply'] }
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return field
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})
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if (!targetPreviewPos.shouldShow)
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return
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setTargetPreviewList(e => {
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if (JSON.stringify(e) === JSON.stringify(result))
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return e
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return result
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})
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}, [scopeGrid, targetPreview, count, hits, isSet]);
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}, [scopeGrid, targetPreview, count, hits, isSet, targetPreviewPos.shouldShow]);
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// handle visibility and position change of targetPreview
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useEffect(() => {
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@ -172,6 +172,10 @@ body {
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opacity: 1;
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}
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&.imply>svg {
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opacity: 0;
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}
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&.left {
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border-left: 2px solid var(--color);
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}
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@ -188,6 +192,22 @@ body {
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border-bottom: 2px solid var(--color);
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}
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&.imply.left {
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border-left: 2px dashed white;
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}
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&.imply.right {
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border-right: 2px dashed white;
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}
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&.imply.top {
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border-top: 2px dashed white;
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}
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&.imply.bottom {
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border-bottom: 2px dashed white;
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}
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&.left.top {
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border-top-left-radius: 8px;
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}
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